CircleTales Storytelling Game Launched By Devon Couple

CircleTales Storytelling Game Launched By Devon Couple

Devon couple Annie Murdock and her partner Herman Castenada have launched CircleTales, a collaborative, table-top storytelling game, via a Kickstarter campaign.

Herman and Annie’s 13-year-old daughter Lilly, has been the source of inspiration for the game as they, like many families, try to opt for tech-free households in order to promote more meaningful face-to-face interaction.

Disillusioned with the current board games on the market, Annie and Herman created CircleTales and after a year of design, development and testing, CircleTales, is set for release.

Annie, who graduated from the University of Exeter with a master’s degree in Creative Arts Education, says:

“As parents of a pre-teen daughter, we were all too aware that many board games on the market feature roles for girls that are based on appearances or are openly demeaning and competitive. We started to think about the kind of thing that we’d play together. We found very few empowering games and so set about designing one of our own.”

CirlceTales Board Game

Annie and Herman are well qualified to design such a product, with international experience spanning 20+ years in product design, community engagement and the arts.

Annie holds a BA in Literature from Wesleyan University in the United States and a master’s degree in Creative Arts Education from the University of Exeter.

Herman received an MA in International Architecture/Regeneration and Development from Oxford Brookes University (2018) and a BFA in Design from Art Center College of Design in California.

Following a year of research, the couple has designed and created a beautiful, ecologically conscious tabletop game made of bamboo and printed with soy inks, that provides a welcome alternative to digital entertainment. The creators of CircleTales really do believe in a life lived authentically, leaving as small an impact on the world as possible but creating long lasting, genuine relationships with others. This, along with a desire to spend more time with family, led to their decision to move to Devon where CircleTales was created. Annie continues:

“This is about more than just playing a game. We have found that through storytelling, people more authentically connect to each other, giving every player the opportunity to speak and to be listened to, nurturing a feeling of empowerment, not just for children but for all ages.”

CircleTales has been tested with audiences throughout the UK and the United States and is suitable for ages nine and over. The objective of the game is to create a collective story, based on one-word responses from insightful questions combined with word prompts selected by the role of the dice. Its simplicity is part of its appeal, and Annie and Herman say that this is also something that was important to them when designing CircleTales:

“With a rising concern for the wellbeing of young people, we wanted to create something beautifully simple that could help people to more meaningfully connect with each other. The game takes about 35 minutes to play and can provide a great ice-breaker for meeting new people, an authentic opportunity to reconnect with family members and old friends, or simply a means of switching off the rational brain and letting the imagination have some fun.”

For further information on CircleTales and how to purchase the game, visit the website or email info@circletales.com .

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